Barbarian's Last Stand First Devlog


Hello, Brave Warriors of the Gaming World!

I’m buzzing with excitement to share with you the latest strides we’ve taken in the realm of “Barbarian’s Last Stand”. Guess what? This is my maiden voyage in launching a game on itch.io, and what a ride it’s been! This adventure isn’t just any game project – it’s part of the inspiring “Finally Finish Something” (FFS) game jam. It’s also a fantastic playground for us to dive deep into Construct 3.

New Features and Improvements

So, where are we on this epic quest?

Well, for starters, we’ve conjured up a snazzy title screen that sets the stage for the mayhem to follow. We’ve also done some work on the main level, a soon-to-be-infested battleground where you, as the player, will face off relentless hordes. For now, enjoy honing your skills against the ceaselessly spawning skeletons.

Bear in mind, that the full thrill of a scoring system and enemy waves is just on the horizon – we’re getting there!

What to Expect shortly

Our cauldron is bubbling with developments! We’re brewing up a wave system that’ll test your mettle, and we’re fine-tuning the combat mechanics to make every clash more thrilling.

Your thoughts and opinions are like gold to us. Let us know what you think. Every piece of feedback is a valuable tool and helps us refine and sculpt the future of ‘Barbarian’s Last Stand’.

A massive thank you for joining us on this journey. We’re committed to forging a game that will resonate with your warrior spirits and leave you craving for more!

Stay tuned for more updates and adventures.

Until next time, Vini

Files

Barbarian's Last Stand Play in browser
Jan 20, 2024

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